Video Game as an Alternative to History Class

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It is but a fact that History is one of the subjects that children hate during their grade school and high school years. Even I myself is one of these students who does not appreciate the importance of the subject wayback school years.
While the children want to play video games than study History, many parents would like also to have their kids to be better equally in all subjects. Now, this problem of the most parents can be solved as there are already a lot of video games that are history-oriented.
One of the games that promotes history is the Age of Empires. Set in the period after the fall of the Roman Empire, it requires players to create a civilization and move it through successive phases in order to dominate the world. This video game just simulates what the conquerors were doing in the past. Games of this kind are actually good for the students as they are not only promoting and developing their cognitive and problem solving skills but they are also helping the students be aware of the world history.
Thus, according to Kurt Squire, an assistant professor at the University of Wisconsin at Madison, “In cases like Age of Empires, you have kids playing the game and getting interested in the history and developing a lifelong love of history.”
Developing understandings of how successful games motivate and teach and of how their underlying design principles engage players and keep them engaged are the keys to making video games as a study tool, says instructor Barry Fishman, associate professor of educational studies and learning technologies. “There is much that we can learn from these games about how to design better learning environments in school.”
Making History’s technology, graphics, and interfaces will be familiar to students. But what’s different is that students will learn, and even experience, difficult and hard-to-explain concepts of the World History.
 
 

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